Dealing with the Apocalypse
What happens after the world supposedly ends? Magic, of course.
The first manned mission to Mars is told the world is ending without them – and it’s safer to stay put. A group of young girls are inspired by old comic books to use their magic to become superheroes. And we learn why a blood feud should never interrupt dinner plans. Read all these and more in “Dealing with the Apocalypse.”
Our legend is not for the faint of heart.
Those who read on will not find happiness. What joy is found here is more accident than true compassion. We don’t give love, we don’t find peace, and the only solace to be had is at the end of a blade.
We’re Riders. We’ve got a job to do. Read on, if you dare.
Harsk and his ride fight demons that run rampant in the world. But when he takes in a young girl, the Ride will never be the same.
Arcane Inkdustries presents a collection of 30 comics by creative teams from a diverse range of backgrounds, exploring what faith means. Focused on conversation, not conversion, stories explore themes from a wide variety of religions, as well as the meaning of faith in science, and faith in each other.
Christians, Muslims, Jews, Taoists, Agnostics, Buddhists, and many more all come together to answer a question:
Why (or why not) Faith?
The Following Casework
The first issue of The Following Casework.
A new god has risen out of Twitter, and is granting miracles through a hashtag. With that kind of power loose on the internet, its up to Titus and Bev to stop the new god before it can go viral. They’ll face off with the high priests of Twitter (hipsters) in their temple (a local coffee shop).